Difference between revisions of "User:Balatro"

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* Open-source governance aka participatory democracy
 
* Open-source governance aka participatory democracy
 
* Architecture/ housing/ livingry ('''this is the most obvious thing lacking right now''')
 
* Architecture/ housing/ livingry ('''this is the most obvious thing lacking right now''')
* Thinkers: Bucky Fuller, Aldous Huxley, Timothy Leary (SMIILE) etc.
+
* Virtual reality, its applications and the emerging technologies that are enabling it
 +
** Virtual reality for education. Virtual schools and universities.
 +
** Space colonists will not feel as though they are far from home, because they will share a cyberspace with Earth-dwellers
 +
** Extrapolating the trend of increased screen resolution, we find that computer graphics will be indistinguishable from the real world by around 2023. Motion-capture is rapidly emerging (Wii, Kinect etc.). Haptics are on their way too. Within 15-20 years, we are certain to have immersive, convincing virtual worlds. This will be integrated with the Internet, so that visiting a website may be like visiting a physical place
 +
** [http://www.opencobalt.org/ Open Cobalt] is an open-source, distributed virtual world.
 
* Synthetic biology (and biotechnology generally)
 
* Synthetic biology (and biotechnology generally)
 
** Making cheap pharmaceuticals
 
** Making cheap pharmaceuticals
** Better food
+
** Photosynthetic and microbial electricity. Bacteria for producing hydrogen fuel from water.
** Photosynthetic and microbial electricity
+
 
** Restore environment (bioremediation). Scrub carbon [http://www.gizmag.com/bacteria-convert-co2-calcium-carbonate/11069/]. Industries that produce toxic chemicals could break them down on-site.
 
** Restore environment (bioremediation). Scrub carbon [http://www.gizmag.com/bacteria-convert-co2-calcium-carbonate/11069/]. Industries that produce toxic chemicals could break them down on-site.
 
**Terraforming of Mars. Find extremophile bacteria that could thrive in the Martian atmosphere and temperatures (there are already candidates for this), and engineer/breed them to produce maximal levels of oxygen.
 
**Terraforming of Mars. Find extremophile bacteria that could thrive in the Martian atmosphere and temperatures (there are already candidates for this), and engineer/breed them to produce maximal levels of oxygen.
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== Links ==
 
== Links ==
 
http://www.synergyii.com/
 
http://www.synergyii.com/
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 +
==Roadmap to post-scarcity==
 +
* Better fabrication technologies, culiminating in the molecular assembler.
 +
** Somewhere along the way, fabrication technologies will become self-replicating. This is an important disruptive technology, because it takes productivity away from the industrial production-line.
 +
** As fabrication technologies (including CAD software) become easier to use, they will be used by the general population, not just specialists. An expanded user-base means more people posting free designs online.
 +
* Self-repairing technology cutting humans out of the loop
 +
* The existing free resources (information, software, and free physical goods like freecycling) will steadily grow until many people can live off them

Latest revision as of 17:54, 22 April 2012

Topics that could be added to this wiki

  • Open-source governance aka participatory democracy
  • Architecture/ housing/ livingry (this is the most obvious thing lacking right now)
  • Virtual reality, its applications and the emerging technologies that are enabling it
    • Virtual reality for education. Virtual schools and universities.
    • Space colonists will not feel as though they are far from home, because they will share a cyberspace with Earth-dwellers
    • Extrapolating the trend of increased screen resolution, we find that computer graphics will be indistinguishable from the real world by around 2023. Motion-capture is rapidly emerging (Wii, Kinect etc.). Haptics are on their way too. Within 15-20 years, we are certain to have immersive, convincing virtual worlds. This will be integrated with the Internet, so that visiting a website may be like visiting a physical place
    • Open Cobalt is an open-source, distributed virtual world.
  • Synthetic biology (and biotechnology generally)
    • Making cheap pharmaceuticals
    • Photosynthetic and microbial electricity. Bacteria for producing hydrogen fuel from water.
    • Restore environment (bioremediation). Scrub carbon [1]. Industries that produce toxic chemicals could break them down on-site.
    • Terraforming of Mars. Find extremophile bacteria that could thrive in the Martian atmosphere and temperatures (there are already candidates for this), and engineer/breed them to produce maximal levels of oxygen.

Links

http://www.synergyii.com/

Roadmap to post-scarcity

  • Better fabrication technologies, culiminating in the molecular assembler.
    • Somewhere along the way, fabrication technologies will become self-replicating. This is an important disruptive technology, because it takes productivity away from the industrial production-line.
    • As fabrication technologies (including CAD software) become easier to use, they will be used by the general population, not just specialists. An expanded user-base means more people posting free designs online.
  • Self-repairing technology cutting humans out of the loop
  • The existing free resources (information, software, and free physical goods like freecycling) will steadily grow until many people can live off them